Abbas Rasregar; Banafshe Fotovat
Abstract
Start-ups need the application of new management techniques and concepts. Gamification is considered as a useful tool for organizations and this qualitative research answers the main question of the research which is how can build a gamified process in the field of human resources, especially ...
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Start-ups need the application of new management techniques and concepts. Gamification is considered as a useful tool for organizations and this qualitative research answers the main question of the research which is how can build a gamified process in the field of human resources, especially in recruitment section of startups. In this research 12 people are interviewed. These people were experts of human resources and gamification. In relation to primary and secondary themes in the field of gamification design during recruitment process in order to improve the recruitment of proper human force for small and medium startup businesses, 8 primary themes and 21 secondary themes are recognized. 8 primary themes which are effective factors on designing gamified recruitment process for startups are as follows: designing work plan, recognizing the job skills of applicant, examining the job innovation of applicant, developing the technology substructures of organization, characteristics of applicant, recognizing the psychological capital of applicant, recognizing the social capital of applicant, and the applicant`s adjustment ability to job purposes. The final result is a framework for designing a gamified process which is suitable for human resources especially in the recruitment section
Abstract
Sometimes the climate of organization, as an organism, is impregnated to toxicity. Since this kind of climate conveys dysfunctional consequences to organization members, it is requisite to explore the dimensions and components of such a climate and also to develop an instrument to measure it. Thus, the ...
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Sometimes the climate of organization, as an organism, is impregnated to toxicity. Since this kind of climate conveys dysfunctional consequences to organization members, it is requisite to explore the dimensions and components of such a climate and also to develop an instrument to measure it. Thus, the aim of this paper is to develop and validate a questionnaire for measuring organizational toxic climate. In this regard, after studying literature, dimensions and components of mentioned concept were explored. Then a primary questionnaire was developed and after confirming its internal consistency distributed among 600 employees of administrative organizations in Arsanjan, Saadt-Shahr, and Marvdasht based on disproportionate stratified sampling. In order to test the primary validity of measure and avoid the threat of common method variance, exploratory factor analysis and Harman single-factor test were deployed respectively. To validate the questionnaire, stability and equivalence reliability and convergent and divergent validity were assessed. SPSS, Smart PLS, and Amos Graphics, were also uesd. As a result, the toxic physical structure, toxic interpersonal communication, toxic reward, reputation system, and toxic leadership were confirmed as the dimensions of toxic organizational climate. The final measure was a 5 point Likertquestionnaire with 57-items.